Weapons and Ammunition

Overview
Each weapon can range from common to legendary in the various gun shops in the game, although it is extremely rare to find the higher rarities of guns, as well as the weapons under the "special" category. Prices largely differ, as well. Weapons with higher rarities can also have a special mutant damage buff. Most common weapons don't have this, but legendaries has +50% mutant damage(most to all legendaries in game are to be bought from the black market). Weapons that are under the special category are often the most powerful and most expensive of all. They rarely appear on the black market and can be bought for up to 300,000 V$.

Aside from the typical ranged weapons, there are also melee weapons(namely, the pickaxe and shovel). Their damage increases rarity. Note that using these on targets can reduce the durability so, it is not recommended on high rarity tools. Of course, these require no ammo as they are melee.

History
The weapons were in research and development by Armacham Tech Corp. Many of these weapons were only to be used by the First Encounter Assault Recon. Very few were given to the public. Most of them were stolen from the lab. The Armacham Tech Corp have also created super weapons. Most of these weapons have been sealed away from the public's eye, never to be used again due to their dangerous effects. Only few were ever used in public, while others were sold to pay back debts after the Great War. Many of these weapons and their blueprints were stolen and never to be seen again.

Ammo

 * -| Automatic Weapons =

Automatic weapons
{| class="article-table" !Weapon !Worn (Scrap) !Uncommon (Veza/V$) !Common (Veza/V$) !Rare (Veza/V$) !Epic (Veza/V$) !Legendary (Veza/V$)
 * +Prices
 * AK_47
 * 3,750
 * 2K
 * 10K
 * 25K
 * 100K
 * 150K
 * Thompson
 * N/A
 * 2K
 * 10K
 * 25K
 * 100K
 * 350K
 * Titan
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * 500K
 * Enforcer
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * 437,500
 * Glock
 * 3,750
 * N/A
 * N/A
 * N/A
 * N/A
 * 125k
 * G2A2
 * N/A
 * 2K
 * 10K
 * 25K
 * 100K
 * 150K
 * G4A4
 * 6,000
 * 2K
 * 10K
 * 25K
 * 100K
 * 150K
 * G5A5
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * -| Semi-Auto Weapons =
 * G5A5
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * N/A
 * -| Semi-Auto Weapons =

Semi-Auto Weapons

 * -| Special Weapons =